New update on the CSS Beta -
- Fixed ragdolls popping when using mp_fadetoblack 1
- Fixed a buffer overrun exploit that could be used to attack/crash servers.
- Fixed a crash at startup when no sound emitter scripts were loaded.
- Fixed a crash that could happen if a custom model was loaded with missing materials.
- Fixed a case where alt-tabbing crashed the game.
- Fixed a potential crash in the shaders.
- Removed the client console commands "mat_supress" and "mat_debug"
- Fixed a case where alt-tab would stop rendering models.
- Smoke Grenades:
increased density.
increased duration.
reverted elasticity change.
- Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )
Most disturbing part is the:
- Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )Wish they would stop changing the gameplay. Fixes are great and so are most improvements. But changing movement speed is quite a major change, even if it is very slight.